The Outer Worlds System Requirements

The Outer Worlds System Requirements

The Outer Worlds System Requirements

The Outer Worlds is an upcoming action role-playing video game.It is develop by Obsidian Entertainment and publish by Private Division. The game is going to release for Microsoft Windows, PlayStation 4 and Xbox One in 2019. The game is role playing but player can play it from first person perspective. In the beginning the player player will create his own character and unlock the ship. Ship act as the game’s central hub space.

The Outer Worlds System Requirements

Here are the minimum system Requirements

  • CPU: Intel Core i5-3570K 3.4GHz Or AMD FX-8350
  • Graphics: Nvidia GeForce GTX 770 2 GB or AMD Radeon R9 280X 2 GB
  • RAM: 8 GB
  • Windows: Windows 7,8,8.1 and 10 (64 Bit)
  • DirectX: DX 11
  • HDD Space: 30 GB

Here are adjustable system requirements

  • CPU: Intel Core i5-4570 3.2GHz Or AMD FX-8370
  • Graphics: Nvidia GeForce GTX 780 or AMD Radeon RX 470 4GB
  • RAM: 6 GB
  • Windows: Windows 7,8,8.1 and 10 (64 Bit)
  • DirectX: DX 11
  • HDD Space: 30 GB

Here are the predicted system requirements

  • CPU: Intel Core i5-4690 3.5GHz Or AMD FX-9370
  • Graphics: Nvidia GeForce GTX 970 4GB or AMD Radeon R9 290X 4 GB
  • RAM: 8 GB
  • Windows: Windows 7,8,8.1 and 10 (64 Bit)
  • DirectX: DX 11
  • HDD Space: 30 GB

Trailer

Development

The game is develop by Obsidian Entertainment and publish by Take-Two Interactive’s publishing label Private Division. Though Obsidian was to be acquire progress by Microsoft Studios at the time of the game’s announcement. Project was under development before that point, and Take-Two had secure the publishing rights prior to Microsoft’s acquisition offer.

Tim Cain and Leonard Boyarsky, the creators of the Fallout series,  are the game directors. The director duo describe the game as “the combination of [Boyarsky’s] dark morbidity and Tim’s silliness”, and they hoped to seek a balance between silliness and drama when creating the game’s tone and narrative. Romantic options were initially considered, but the feature was eventually cut by the studio. The game’s narrative designer is Kathryn Starks.

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